(See my biography page for more information).


Publications:
Immersive Role of Non-Required Social Actions in Virtual Settings: The Example of Trade Role-Play in the Second Life Gorean Community

Using the example of a Second Life community, we show that non-required social interactions strongly contribute to the immersive power of virtual spaces, both at the individual and group level.

Article: Print

$US10.00

Article: Electronic

$US5.00